It's still Dario, i have a funny story here: i sent Jumpy Boy to apple just to discover few minutes later that it has a tremendous bug ( not gonna tell you which, will you find it?? ). And sincerely i HOPE apple will refuse my game because if not i will have to make an update just after the release. Well, at leas i can excuse myself thinking about the tremendous bugs that iphone 4, or PS4 had at the launch....
That's not a good excuse i guess!
Have you ever experienced something like this? i feel so upset with myself. Ahew. How could i miss that little part of code?
By the way, after this problem is fixed, i have already ready some facebook ads i will launch just after the game launch. I sincerely hope they will work, at least i will try them and let you know guys.
About the game, i am working on a quality-options system for iphone.
Sincerely i have never seen that on recent iphone games, and thats quite irritating. I have an iPhone 4, and sometimes 3d games are freaking slowing down. I would like to have an option to turn of some useless particles and such. almost all games lack it. Well, i am making it for my game! Duh!
While apple is laughing at my bugs, here some new images:
And that's all for today! :)
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